Tuesday, July 3, 2012

More On The Future Of Free On-Line Gaming

By Avatar JayR Cela

    I know it has a bit quite here on the blog for several month's now, I'm trying to get back into the swing of things. So let's see what's been happening.

    Free to play MMO's are the big thing right now. Most of them that I have tried seem to be based on the Unity 3D engine http://unity3d.com/  which is a very innovative game design platform. A low entry level dollar amount can get just about anyone dedicated enough started on there own game design project.

    And I have spent the past few week's trying numerous amount's of really crappy garbage !

    I do not feel that it is my place to say to anyone what is trash, or what is worthy of spending some of your extra time on.

     I recently came across a deal called Aeria Ignite http://www.aeriagames.com/ Some of their offering's are very cool, but then again you can expect to get bored rather fast, when all of the games offered seem o be a re-hash of another.

     There are however Exceptions To The Rule.

I have managed to find a few that are very entertaining, and worthy of spending mine and your time exploring.

    I will do my best to point them out. Coming Soon !

JayR Cela

2 comments:

Lord said...

Actually, there are two MMO platforms that I am aware of that are open-sourced, and could possibly used for building a Virtual World off of :
WorldForge at - http://worldforge.org/doc/about
and Ryzom Core at -
http://dev.ryzom.com/projects/ryzom/wiki
Interestingly, it looks as if WorldForge even offers a way for user-created content to be deployed and uses 'Mesh' as its building material.
The two organizations have worked together for a few years at Google Summer of Code, including this summer.

JayR Cela said...

Hi there Lord

I would like to introduce myself to you and discuss a number of issue's myself and you have brought up.

Look me up in SL

JayR Cela
:_)