Wednesday, December 5, 2012

SecondLife : The New FireStorm Viewer Makes It's Debut

By Avatar JayR Cela

    Well it happened the other day, I figured something was up when I noticed that Jessica Lyon was on-line extensively for about almost 2 days. That is usually a pretty good signal, ( at least to me ) that a new Major Release was about to hatch.

    I have been using the nightly build's for over a year, currently it's up to Version 5.x

    This is a 4.x build, the only difference I could notice is the Grid Manager is gone.

      DAMMM !!!  / LOL no that's not all.....

     The preferences menu choices have been really cleaned up extensively. As a matter of fact, my favorite SL viewer is more Kick-Ass then ever before. New Photo Camera controls, an improved Area Search, and more and more the FS Viewer seems to be reverting back to V1.x

     Will they pursue an Open Sim path as well ?

     Quite frankly I don't give a rat's ass if they do or not, I been using Henri's Cool Viewer for my Off World SL traveling lateley

    At least I could find one, screw it, I think the Lab's somewhat harsh restrictions on the ability to utilize the Havok physics engine has finally started to kick in.

     Beside's that Open Sim now has something called Bullet Physic's, and InWorldz has PhysX.

     Who really care's unless you are into exploring via boat or airplane, none of this crap really matter's.

     I will say this much though, who ever is in charge of running the server 's at LL has finally figured out Load Balancing.

     In other words, after 7 years of bitching and complaining about cross Sim border crossing problems, they finally figured it out.

JayR Cela :_)

   

2 comments:

Eddi Haskell said...

I read the release notes and there continue to be problems with advanced ATI cards which require Catalyst drivers and Firestorm. The problem (and I cannot get good graphics even after these fixes) appears to be with OpenGL objects- Catalyst does not work well this.

If you have problems as an ATI user try Exodus. The same problems happen when I use the official Second Life viewer and Open GL Objects.

Do yourself a favor and buy a rig with an NVDIA card the next time you upgrade. ATI and Second Life simply do not get along well enough to cohabitate.

JayR Cela said...

Hi there Eddi

AMD ~ ATI Video Cards have always presented a problem with SL, and yes it is Open GL that rears it's ugly head.

I agree with you that Nvidia is the only way to go.

JayR :(