Thursday, August 6, 2015

Virtual Worlds and Windows 10 / meh :(

By Avatar JayR Cela

    Look I am not a Windows person / I have been using it since version 3.0 / it was crap then / is still crap now.

    However it currently is the most prominent Operating System for personal computers.

    I just did an (supposed) upgrade from a dual boot Win 7pro and KXStudio 14.04 Linux.

    For the most part it was rather smooth, took about 2 hours to complete, tripped out my video-driver, so that needed to be completely wiped, and for me this sort of thing is no big deal, but the average  user, I don't know...

    I got to hand it to them folks over there in Redmond , they are definitely on the right track.

    Should you do the UpGrade ??

    Personally I would hold off, until the free-bee upgrade offer is just about to expire.

     It's not ready for Prime Time !

JayR Cela

Monday, August 3, 2015

Virtual Worlds and Hardware / Video Card Thermal Overload / A Very Real Danger !!

By Avatar JayR Cela

    OK lets get something straight right off the bat, I don't have as much time to devote to this blog as I once did, hopefully that will be changing soon.

     However I just have to issue this warning to people that are running top end high power Video Cards, the ones that require extra power connectors and Radiators, Dual Fans, and perhaps Liquid Cooling. These Devices can OVERHEAT !!!!! Big TIME !!!!!!!

     I recently had a Nvidia GTX560 based device just out of warrenty / 3 years / the cheap ass dual fans decided to lock up / due to lack of proper lubrication in the crappy sleeve bearing design used.

    Its a dam good thing I was sitting at the computer and realized something was getting flaky, so I open a component monitoring app that allows you to monitor temperatures, as I watch my GPU temp climb from a very hot 67degree Celsius to 75 to 80 to 85 to 90 to 98 degree and I just yanked the plug, which is not a good idea, I opened the case and placed my hand on the card it was so hot it actually burnt my fingers causing mild blisters.

    This is inexcusable,  shoddy design, and I am not about to mention the Brand Name, because all the Video Card Manufacturer's of Consumer Grade Goods are guilty of this, there needs to be a thermal overload shutdown built into these so called high end monster cards.

    It's damn lucky on my part I just so happened to be sitting at the computer and noticed the problem before the thing actually caught fire.

    All I am trying to say here is if you are running Consumer Grade High End Video / the fans these manufactures are using are cheap ass garbage, so expect them to fail, more than likely just after the warranty runs out. If you are pushing your video card to the max in a virtual world you need to be aware of this.

    Thankfully I replaced the burned up GTX560 with a GT730 - very similar specifications / manufacturer date July 2015 on the 14nm scale process that consumes nowhere near the 165 watt max required for the GTX560 and sips power  at  a meager 35 watts max / and I tell ya what / the specs are so similar between the two of them, for all practical purposes I can not tell the difference.

JayR Cela

Tuesday, June 30, 2015

HyperGrid : OpenSim : New Viewer KokuaNT from the Imprudence-Kokua Team

By Avatar JayR Cela

     I just happened to be be blog hopping this morning and ran across this interesting item, Kokua the somewhat popular virtual world viewer has just issued a request for help with testing out their latest incarnation. "KokuaNT" I'm not sure what the NT stands for just yet, but they claim to have solved the 64bit problem(s) that have been hampering TPV's for quite some time now. Please keep in mind that the official Linden Lab SecondLife viewer from which it is based upon is a native 32-bit application, so things can get a bit messy if you happen to be a programmer porting things over to 64, more complicated than your average non-technical person may think.

    I have not had time to try this out yet, just thought I would pass the word along, also the Kokua team is actively seeking out Mac dev's and user's, so drop on over to this web site and have a look for yourself.

JayR Cela :_)

Sunday, May 31, 2015

Windows 10 : WHY Bother ?

By Avatar JayR Cela

    Anyone reading this Blog knows I am a Linux Person. well i gonna tell ya why Windows still matters. About 90% or so ( give or take a bit ) are running on the MS platform.

   I'm gonna be frank with you , since the Win8 Debacle, I don't really give a crap about Win 8.1 or 10, it's nice, but after 1 year or so acclimating myself to the KDE Desktop Enviornment, and having wonderful success with WINE, and Linux in general.

    Who Give's A Crap AnyMore about MicroSoft  ?

JayR Cela

Thursday, May 14, 2015

OpenSim : HyperGrid : How Many Creeps Ya Gonna Meet ?

By Avatar JayR Cela

    Virtual World Dating, is unfortunately full of all the same sort of Creep's ya can meet in Real Life, especially those that won't leave you alone.

    In a closed grid is very easy to report them to the proper authorities. In OpenSim and HyperGrid is not so easy.

    My personal advice is to just ignore them. mute them, ban them, and if you have to go so far...
find or create yourself a Perma-Orbit script that will suspend the perpetrator into an endless orbit until you log off.

    I know this can be done because I have one that was banned by Linden Lab on the SecondLife platform way back in 2010, however in SL the script still seems to work. LL just banned the Creator, not the script, unfortunately I no longer have access to the source code.

    If you have any idea's, please feel free to comment here.

JayR Cela :_)

Monday, April 20, 2015

OpenSim HyperGrid : No More Specific Grid Recommendations

By Avatar JayR Cela

    This decision saddens me ( just a bit-but not a lot ) I have removed all links to any specific HyperGrid enabled Virtual Worlds except one ( OSGrid ) my reason being the current state of flux is too great, and I have no intention in getting caught up in any ones Tit-4-Tat bull crap infighting.

      In their place I am now supplying several OSHyperGrid Gran Central Station's so to speak web site locations that cater specifically to maintaining up to date info and listings that provide these services. This should help take some the guesswork out of finding something to do, places to explore, land to rent etc... and I have added some really great Blender tutorial resources as well.

    My plans for the remainder of the year ? I will be concentrating on making adjustments to this blog, and finding exactly where I can fit in and best contribute to the inevitable oncoming OpenSim HyperGrid revolution gradually unfolding before us.

JayR Cela :_)

OpenSim-HyperGrid : Solving Cache Corruption Issues

By Avatar JayR Cela

     Symptoms of a corrupted cache include but are not limited to, gray avatar portions, no avi skin or clothing, slow loading or non existent textures, missing or distorted sculpts and mesh objects on your property or from your outfit.

   (  This post primarily pertains to Linux, however the concepts are the same for Mac OSX and Windows.  )

     First things first, you should settle upon 1 or 2 possibly 3 viewers, this will simplify things greatly, the two most widely used are FireStorm and Singularity. The next thing to keep in mind if you just so happen to be using the same viewer to log into OpenSim and SecondLife or any other closed
 ( Walled Garden ) grid virtual world for that matter. ( BAD IDEA !!! ) Then you get what you deserve. If you insist upon doing so, then at least change the default installation folder. Any thing OpenSim related should go into a master OpenSim folder, the same holds true for SecondLife or InWorldz as well.

    The second thing you need to keep in mind is into what folder(s) the viewer installs its hidden files, where your cache files are located, and what happens to those files after the installation has completed. If you are on a Windows machine, good luck with that. ( the FireStorm Wiki under Doing A Clean Install is a good place to find that information ) Mac's I'm not very familiar with, however since OSX is basically Unix with an excellent user interface, it should be very similar to the following description, setting your file manager into a Tree style as opposed to Folder view should make the entire process easier as well.

    Next up on the list of things to do is set your file manager to show hidden files. The reason I bring this up is the default installation location on all the viewers I am aware of locate your cache into a hidden /.firestorm/cache folder


    As you can see from the views below the FireStorm viewer places some hidden stuff under a .firestorm folder, however the Singularity viewer defaults to .secondlife, if I had installed Kokua or any other viewer, it would be under .kokua or an otherwise appropriately named location. 

   The reason I bring this up is the default installation location on all the viewers I am aware of locate your cache into a hidden /.firestorm/cache folder or in the case of Singularity /.secondlife/cache not to mention the fact some very other important stuff also goes under /.firestorm or /.secondlife so keeping the cache folder location separate and in an unhidden folder greatly simplifies fixing things if the need arises.

 This is an important thing to understand in case you need to do some last ditch troubleshooting. Remember the default install for all viewers is located there.

     Ok now turn off show hidden files and proceed as follows.

     Your next move is to create a Cache folder in your Opensim folder ( you can name it what ever you like ) and then 2 nested sub folders. In my case it is singularity and firestorm, and ( for the sake of keeping my sanity intact :_) I will concentrate on using the Tree as opposed to a Folder view. These folders will eventually expand to what you will see displayed below.

 Once you actually log in the cache files will populate themselves.

    As you can imagine once the cache folders and or files start to become corrupted problems can escalate subtly at first and then exponentially, resulting in all sorts of odd ball behavior. You can just try using the clear cache or clear texture cache button(s) sadly my results using this approach have proved to be less than desirable. However now that we have set up non hidden and easy to locate /opensim/cache/firestorm or /opensim/cache/singularity folders, no need to monkey around with turning on or off your file managers show hidden file function. Open your viewer then Preferences & Network Cache settings and follow the instructions below.

Click on the Set Button, navigate the menu to the opensim > cache > firestorm ( or singularity ) folder, click on the Apply button, you will receive the standard notice to close and restart the viewer, click on Apply then OK shut down the viewer and restart.

    As you can see by observation the empty /opensim/cache/firestorm folders are currently empty.

    Once you restart the viewer it will repopulate the folder with the appropriate sub folders and a few pointer files, notice that the 0 thru 9 and a thru f folders are empty and will remain so until you actually log in and allow your inventory to complete loading.

    I'm not quite done yet, remember the hidden .firestorm ( .secondlife ) folder(s) ? Don't forget about those, the reason being, once you are satisfied everything is working correctly again, open the appropriate folder and delete the cache folder. Here's my logic on that, if you are in complete panic mode one day because your viewer seems to be too flakey to deal with, the fix is incredibly easy. You now have 2 choice's either delete the appropriate cache folder, or simply open Preferences > Network & Cache and click on the Reset button ( resets to default  cache folder location ) and you should be back in business in no time.

    Before I finish, let me leave you with this thought. In the beginning of this article i had mentioned it is a Bad Idea to use the same viewer for ( Walled Garden ) closed grids and OpenSim. Once you start doing that you introduce things into the viewers cache folder that are not supposed to be there, thus causing the problem in the first place, it may take a few days or a weeks for the ugly dragon to rear it's head, but it eventually will come back to bite bite you, probably at just the wrong time.

    I imagine you may be thinking to yourself that FireStorm and Kokua offer both a separate OpenSim and SecondLife specific viewers, so whats up with that ? I don't know, I can tell you though, from my experience you are just asking for trouble. If you choose to go that rout my advice would be to edit the Grid Manager for the OS versions and delete the option to even be able to log into SecondLife to begin with. ( Singularity will not allow this option ) That's neither here nor there, at least now you are now armed with some knowledge of how this works, where things are located and how to solve the problem. Most everyone uses FireStorm, so be sure to take advantage of it's wonderful System Settings Backup function, and everything should go smooth as silk.

    If you are using a Windows machine, sadly things are not so simple. Because of the way MicroSoft chooses to scatter folders and files all over the freaking place into various directories,( a lot of them hidden ) not to mention the ass backward Windows Registry clutter constantly tossing Reg entries all over the place eventually bringing your system to sluggish state of operation. if the above procedure does not work, your only choice may be a Clean Installation.

JayR Cela :_)

PS. even if you never use SecondLife or InWorldz and are strictly an OpenSim user, all the Grid Hopping from one system to another may cause the same problems, it just takes longer to manifest itself.

Saturday, April 11, 2015

3rdRock Grid : Retraction Of My Previous Post : Slamming 3rdRock Grid

By Avatar JayR Cela

     A few days back, I removed the link I had here for 3rdRock, was kinda a knee jerk reaction on my part, due to the fact of some transition of ownership changes.

     3rdRock Grid has quite a few wonderful people in the community.

    And thats about all I have to say at this point.

JayR Cela

Friday, April 10, 2015

Real Life : Don't Trust Your Local Police Officer

By Avatar JayR Cela

    Nuff Said

JayR Cela :(

Real Life : United States : Police Officers Out Of Control !!!

By Avatar JayR Cela

    I'm fed UP !!

    The Pig's are out of the pen, the racist bastards are loose, people that are undereducated and quite frankly, Bullies in RL are given badges of authority, and to top that off GUN's.

    It's Time To Stop !!! This Crap !!!!!

JayR Cela