By Avatar JayR Cela
Well this news just in, as of 1 hour ago the Niran Viewer for SL has been updated. I have not had time to test it yet, but from the looks of the blog post, quite a few new and exciting changes have taken place.
It Is Available For Down Load Now !
http://niranv-sl.blogspot.com/2011/12/happy-new-year-to-all-but-me.html
JayR Cela :_)
Indepently devoted to the evolving Virtual Worlds of Open Sim, HyperGrid and similar technologies. Current opinions, making them easily understandable. By Avatar JayR Cela and guests. Home of CinnaMate Studio's. : Powered by Debian-Ubuntu-Linux
Saturday, December 31, 2011
SecondLife : Support : How To Get It
By Avatar JayR Cela
Every now and then you can do something unintentionally that requires support from LL in order to solve the issue. If you just so happen to be new to SL or possibly are unfamiliar with the process. It may cause you to go into a panic. Hera are a few helpful links.
http://community.secondlife.com/t5/Everything-Else/How-to-file-a-support-ticket-with-Linden-Lab/qaq-p/723475
http://community.secondlife.com/t5/English-Knowledge-Base/How-to-contact-customer-support/ta-p/739385
http://wiki.secondlife.com/wiki/Solution_Provider_Resources
There is a main Toll Free # 800-294-1067 and 877-236-0711
These are for US, and US & Canada respectively, and there is always Google, Bing and Yahoo search.
JayR Cela :_)
Every now and then you can do something unintentionally that requires support from LL in order to solve the issue. If you just so happen to be new to SL or possibly are unfamiliar with the process. It may cause you to go into a panic. Hera are a few helpful links.
http://community.secondlife.com/t5/Everything-Else/How-to-file-a-support-ticket-with-Linden-Lab/qaq-p/723475
http://community.secondlife.com/t5/English-Knowledge-Base/How-to-contact-customer-support/ta-p/739385
http://wiki.secondlife.com/wiki/Solution_Provider_Resources
There is a main Toll Free # 800-294-1067 and 877-236-0711
These are for US, and US & Canada respectively, and there is always Google, Bing and Yahoo search.
JayR Cela :_)
Tuesday, December 27, 2011
SecondLife : "Toast's" Dam Are They Annoying Or Nonexistent ?
By Avatar JayR Cela
One of the most annoying things to me about the V3 series, is what are referred to as message Toast's, ya know when someone sends you a message ( IM ) offer's you a hug or kiss, you spend or receive L$, the list goes on and on. It used to be in the V1.x series of viewers a big notification appeared in the upper right hand corner of your screen and remained there until you X'd it out.
With the Viewer3 series we now receive what are referred to as Toast's, a message appears briefly on your screen and then fades down into the lower right hand corner of your screen.
Personally I find this to be a pain in the ass, as I sometimes miss important messages, offers, etc...
Now if you are an experienced SL user its really no problem to open up the Debug Menu and change the length of time duration values to better suit your needs. However if you are using Phoenix FireStorm, it is much simpler now. Simply open up Preferences, then goto User Interface and increase the : Notification Toast Life : Tip Toast Life : and : Nearby Chat Toast Life values from the default's to a more comfortable level of seconds.
JayR Cela :_)
One of the most annoying things to me about the V3 series, is what are referred to as message Toast's, ya know when someone sends you a message ( IM ) offer's you a hug or kiss, you spend or receive L$, the list goes on and on. It used to be in the V1.x series of viewers a big notification appeared in the upper right hand corner of your screen and remained there until you X'd it out.
With the Viewer3 series we now receive what are referred to as Toast's, a message appears briefly on your screen and then fades down into the lower right hand corner of your screen.
Personally I find this to be a pain in the ass, as I sometimes miss important messages, offers, etc...
Now if you are an experienced SL user its really no problem to open up the Debug Menu and change the length of time duration values to better suit your needs. However if you are using Phoenix FireStorm, it is much simpler now. Simply open up Preferences, then goto User Interface and increase the : Notification Toast Life : Tip Toast Life : and : Nearby Chat Toast Life values from the default's to a more comfortable level of seconds.
JayR Cela :_)
SecondLife : Nirans 1.01 : The Ultra High End Viewer
By Avatar JayR Cela
For those of you lamenting the demise of the Kirsten Viewer for SL, there is no need to fret. It's back and better than ever, in the form of The Niran Viewer 1.01, based on LL's 3.2.7 code but there really is no comparison to the Lab's version. And unlike Kirstens last several releases, you don't need $3000.00 worth of computer hardware in order to use it. The initial setup menus are quite extensive, so be prepared to spend some time tweaking it the way you like.
If you have been following this viewer through the Beta version's, this is the one that you have been waiting for, an official release. There is no Uninstall Routine in the beta's or this version either, but that's not a problem just open Windows Explorer goto Program Files and delete the appropriate folder. As always be sure to run a registry cleaner before you proceed with a fresh installation.
That being said, hows the performance ? Pretty good considering my hardware.
CPU: Intel(R) Pentium(R) 4 CPU 3.40GHz (3391.57 MHz)
Memory: 3071 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600) compatibility mode. real ver: 6.0 (Build 2900)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 210/PCI/SSE2
I did crash several times while taking these, but my draw distance was set above 400, so I have to blame my low end video card as the culprit. Speaking of video cards I found it curious that the maximum texture memory allowed is only 512mb, my card has 1gig, it would have been nice to utilize all of it.
It's very obvious that a lot of thought went into designing this viewer, it is miles ahead of anything Kirsten ever even came close to as far as usability is concerned. And is vastly different from any other viewer presently out there.
Performance wise on FPS is only so so, a little bit below average actually, and it does seem to gobble up quite a bit of system memory, about 1 gig more than what I am used to with other viewers.
Is it ready for prime time, I would say 80% yes, there are a few rough edges here and there. But to be fair here to Niran, and the fact that she is a 1 person team, that has single handily managed to take an already very advanced viewer that practically no one but the most advanced computer owners could even use. Has not only made it capable of working on an average rig, but in the process made it absolutely 100% better.
Will I use it as my main viewer of choice ? No not yet ! But this is defiantly worth the time to download and give it a try.
JayR Cela :_)
The Link is here
http://niranv-sl.blogspot.com/
For those of you lamenting the demise of the Kirsten Viewer for SL, there is no need to fret. It's back and better than ever, in the form of The Niran Viewer 1.01, based on LL's 3.2.7 code but there really is no comparison to the Lab's version. And unlike Kirstens last several releases, you don't need $3000.00 worth of computer hardware in order to use it. The initial setup menus are quite extensive, so be prepared to spend some time tweaking it the way you like.
If you have been following this viewer through the Beta version's, this is the one that you have been waiting for, an official release. There is no Uninstall Routine in the beta's or this version either, but that's not a problem just open Windows Explorer goto Program Files and delete the appropriate folder. As always be sure to run a registry cleaner before you proceed with a fresh installation.
That being said, hows the performance ? Pretty good considering my hardware.
CPU: Intel(R) Pentium(R) 4 CPU 3.40GHz (3391.57 MHz)
Memory: 3071 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600) compatibility mode. real ver: 6.0 (Build 2900)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 210/PCI/SSE2
I did crash several times while taking these, but my draw distance was set above 400, so I have to blame my low end video card as the culprit. Speaking of video cards I found it curious that the maximum texture memory allowed is only 512mb, my card has 1gig, it would have been nice to utilize all of it.
It's very obvious that a lot of thought went into designing this viewer, it is miles ahead of anything Kirsten ever even came close to as far as usability is concerned. And is vastly different from any other viewer presently out there.
Performance wise on FPS is only so so, a little bit below average actually, and it does seem to gobble up quite a bit of system memory, about 1 gig more than what I am used to with other viewers.
Is it ready for prime time, I would say 80% yes, there are a few rough edges here and there. But to be fair here to Niran, and the fact that she is a 1 person team, that has single handily managed to take an already very advanced viewer that practically no one but the most advanced computer owners could even use. Has not only made it capable of working on an average rig, but in the process made it absolutely 100% better.
Will I use it as my main viewer of choice ? No not yet ! But this is defiantly worth the time to download and give it a try.
JayR Cela :_)
The Link is here
http://niranv-sl.blogspot.com/
SecondLife : Dolphin Viewer 3.2.1.22181
By Avatar JayR Cela
Well if you would like a little extra umph ! from your standard LL version of Viewer3 the Dolphin Viewer by Lance Corimal might just do the trick. It has several features not found in the official release.
Draw distance is easily accessible from the top menu bar, area search is a nice feature as well, load inventory in background ect.... However it still suffers from all the flaws inherent to Linden Lab's official release. And I am really getting tired of repeating myself. So I won't even bother. http://dolphinviewer.eregion.de/
JayR Cela
Well if you would like a little extra umph ! from your standard LL version of Viewer3 the Dolphin Viewer by Lance Corimal might just do the trick. It has several features not found in the official release.
Draw distance is easily accessible from the top menu bar, area search is a nice feature as well, load inventory in background ect.... However it still suffers from all the flaws inherent to Linden Lab's official release. And I am really getting tired of repeating myself. So I won't even bother. http://dolphinviewer.eregion.de/
JayR Cela
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