Saturday, November 8, 2014

Virtual Worlds : Open Sim and SecondLife : To Mesh ~or not to~ Mesh : Your Builds or Fashion Designs ?

By Avatar JayR Cela

   This is a question without a direct answer, it really depends upon who has done the design intended to be imported into the desired virtual world. My math skills and graphic art's capabilities are almost nonexistent so I wont even go there. However during some recent investigative research I seem to be running across the same issue's.

    It is a lack of proper training required in order to obtain the optimal effect along with low resource consumption. Obviously this is fairly math intensive, and requires a keen understanding of the involved skill set.

    My personal advice would be to read up on the numerous post's by Inara Pey, and Natales Urriah's outstanding exploration's into dealing with many of the in's and out's of advanced Virtual World Content Creation. You will have to do a bit of searching on these site's, but the information you may need is probably there, check em out @

http://modemworld.wordpress.com/

http://blog.nalates.net/

JayR Cela :_)

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